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  • From clay 3d render to a real action short: a 3D-to-AI pipeline with total control

    We built a short action film — a 1930s pickup racing a steam freight train through a desert town, and jumping over it — where everything is exactly what was designed upstream: the action, the animation, the camera placement, the timing, the cuts. This post explains the full pipeline, honestly:

    fal Agent Blog16 min read

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